While the area was cut, the background tiles are still present in the data.Ī "stone" indicator can also be seen here and other pre-release screenshots, likely intended to show the number of Rosetta Stones that the player have collected. The alternate names in parentheses for each move are the localized names that were used on the US version's cabinet.īilly and Jimmy's martial arts school, the Sou-Setsu-Ken Dojo, was planned to appear in the game, likely as the starting point of the very first stage, since the building for the weapons shop can be seen next to it. Most of this information can be seen on the Japanese version's instruction card and flyer, but since Billy and Jimmy were planned to be separate characters, their data, including signature moves, differ from each other. It consists of the name of each character, a one-line description, their height and weight, and the name of their signature move (each written in kanji with furigana underneath). There is no 3P cursor in this set, which seems to suggest that these were likely made before the decision to add 3-players support to the game.Ī set of data for each fighter, likely intended for a demo sequence of sorts. Inexplicably, the color coding is reversed from the usual pattern of having Player 1 as blue and Player 2 as red (the palette data is shared for both unused cursors). There are also tiles for unused 1P and 2P cursors that are more detailed than the finalized version. If you look closely at the Japanese text for the Lee Brothers (リー兄弟), you can see half of the interpunct from back when the text originally spelled out Billy Lee (ビリー・リー). The Japanese writing used to spell each character's full name are partially used (albeit, loaded from a separate tile set) alongside a pair of Kyoudai/兄弟 tiles (the kanji characters for brothers) that are loaded as sprite layers rather than as background tiles like the rest of the characters. The unique "Select Player" banner on the top of the screen also went unused in favor of having the words spelled using a standard font set. As result, the fifth portrait for Jimmy went unused in the finalized character select screen (see right screenshot), since Billy's portrait is used to represent both Lee Brothers (plus Sonny in 3-players mode, a third sibling who didn't exist in previous games) as a group. In the finalized versions of the game this idea evolved into four groups of palette-swapped siblings (Lee Brothers, Chin Brothers, Urquidez Brothers, Oyama Brothers) in order to allow multiple players to control the same character type. As seen on the recreation on the left, the roster originally consisted of Billy and Jimmy Lee (top left and top right respectively) from the previous games, plus three unique new fighters: Roney Urquidez (center), Chin Seimei (lower left) and Masahiko Oyama (lower right). version, revealing the original plans for the character roster. Graphic tiles for an early version of the character select screen that was implemented in the later-released Japanese version can be found in the U.S. Unused Graphics Character Select Screen Unused
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